Added code that actually adds an image texture.

This commit is contained in:
CJSatnarine
2023-05-03 12:28:11 -04:00
parent 2b17375c1f
commit 23f1a95984
3 changed files with 27 additions and 4 deletions

View File

@@ -8,9 +8,9 @@ size = 1;
# Setting the x, y, and z positions.
x = y = z = size / 2;
# Setting the number of cubes in each coordinate.
xNum = 20;
yNum = 20;
zNum = 1;
xNum = 3;
yNum = 3;
zNum = 3;
# Setting the initial value for the number of cubes in each recursive call.
cubeCount = 0;
# Setting the maximum amount of cubes that is needed to be created.
@@ -71,4 +71,5 @@ spawnGround();
# - z is for creating cubes in the z axis.
# - I need to add the materials to the cubes and somehow save it in the Blender program.
# - I need to replace the nested for loop with a recursive function to spawn the ground.
# - I need to add a function to create a tree in a random position. This function will create cubes and put them in a way to look like a tree. It will also assign the correct materials to their proper cubes.
# - I need to add a function to create a tree in a random position. This function will create cubes and put them in a way to look like a tree. It will also assign the correct materials to their proper cubes.
# - I need to find a way to create creat and assign a single material to all the respective cubes.