diff --git a/GenerateTerrain.py b/GenerateTerrain.py index 58a9ddc..29ad3e0 100644 --- a/GenerateTerrain.py +++ b/GenerateTerrain.py @@ -36,7 +36,7 @@ def spawnGround(): # Set the location. location = (x, y, -z) - # Add the cubes. + # Add the cubes. k bpy.ops.mesh.primitive_cube_add(size = size, location = location, scale = (size, size, size)) # Set the newly created cube as the active object. @@ -73,7 +73,7 @@ def buildTree(): # Set the colour. treeTrunkColour = createMaterial(0.195465, 0.020193, 0.004988, 1) assignMaterial(activeObject, treeTrunkColour) - # increase the counter + # Increase the counter. counter += 1 # Create the leaves of the tree.