diff --git a/GenerateTerrain.py b/GenerateTerrain.py index d30a7b9..e2c6baa 100644 --- a/GenerateTerrain.py +++ b/GenerateTerrain.py @@ -57,7 +57,7 @@ def spawnGround(): activeObject.data.materials.append(material); # Change the base colour. - materialNodes['Principled BSDF'].inputs['Base Color'].default_value = (1.0, 0.47, 1.0, 1.0); + materialNodes['Principled BSDF'].inputs['Base Color'].default_value = (0.056, 0.439, 0.059, 1.0); # Calling the functions: cleanScene();