Added a note.

This commit is contained in:
CJSatnarine
2023-05-04 12:46:24 -04:00
parent 5851bc3470
commit b13abe0c28

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@@ -73,3 +73,4 @@ spawnGround();
# - I need to replace the nested for loop with a recursive function to spawn the ground.
# - I need to add a function to create a tree in a random position. This function will create cubes and put them in a way to look like a tree. It will also assign the correct materials to their proper cubes.
# - I need to find a way to create creat and assign a single material to all the respective cubes.
# - I need to find a way to select every single face of the cube and then just add the image texture to them.