diff --git a/GenerateTerrain.py b/GenerateTerrain.py index a03bcbe..e79b23b 100644 --- a/GenerateTerrain.py +++ b/GenerateTerrain.py @@ -67,11 +67,4 @@ cleanScene() spawnGround() # Shows that the code ran. -print("The code ran.") - -# Notes: -# - I need to add the materials to the cubes and somehow save it in the Blender program. -# - I need to replace the nested for loop with a recursive function to spawn the ground. -# - I need to add a function to create a tree in a random position. This function will create cubes and put them in a way to look like a tree. It will also assign the correct materials to their proper cubes. -# - I need to find a way to create creat and assign a single material to all the respective cubes. -# - I need to find a way to select every single face of the cube and then just add the image texture to them. +print("The code ran.") \ No newline at end of file