Initial commit
This commit is contained in:
4
.clang-format
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4
.clang-format
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BasedOnStyle: LLVM
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IndentWidth: 4
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TabWidth: 4
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UseTab: Never
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1
.gitignore
vendored
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1
.gitignore
vendored
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/build
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31
CMakeLists.txt
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31
CMakeLists.txt
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cmake_minimum_required(VERSION 3.5.0)
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project(opengl_project VERSION 0.1.0 LANGUAGES C CXX)
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cmake_policy(SET CMP0072 NEW)
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find_package(OpenGL REQUIRED)
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add_executable(
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opengl_project
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src/main.cpp
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src/glad/glad.c
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src/glad/glad.h
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src/stb/stb_image.h
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src/stb/stb.cpp
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src/shaders/fragmentShader.frag.glsl
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src/shaders/vertexShader.vert.glsl
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src/classes/Classes.h
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src/classes/Shader.h
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src/classes/Shader.cpp
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src/classes/debug.cpp
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src/classes/debug.h
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src/classes/ElementBufferObject.h
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src/classes/ElementBufferObject.cpp
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src/classes/VertexArrayObject.h
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src/classes/VertexArrayObject.cpp
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src/classes/VertexBufferObject.h
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src/classes/VertexBufferObject.cpp
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src/classes/Texture.h
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src/classes/Texture.cpp
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)
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target_link_libraries(opengl_project glfw OpenGL::GL)
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5
README.md
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5
README.md
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# OpenGL-Template
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This is a template I will use for OpenGL projects.
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It contains classes that made my experience easier in OpenGL.
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This template just provides you with a black window.
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6
src/classes/Classes.h
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6
src/classes/Classes.h
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#include "ElementBufferObject.h"
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#include "Shader.h"
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#include "Texture.h"
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#include "VertexArrayObject.h"
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#include "VertexBufferObject.h"
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#include "debug.h"
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14
src/classes/ElementBufferObject.cpp
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14
src/classes/ElementBufferObject.cpp
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#include "ElementBufferObject.h"
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ElementBufferObject::ElementBufferObject(unsigned int *indices,
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GLsizeiptr size) {
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glGenBuffers(1, &ID);
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glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ID);
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glBufferData(GL_ELEMENT_ARRAY_BUFFER, size, indices, GL_STATIC_DRAW);
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}
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void ElementBufferObject::Bind() { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, ID); }
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void ElementBufferObject::Unbind() { glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0); }
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void ElementBufferObject::Delete() { glDeleteBuffers(1, &ID); }
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24
src/classes/ElementBufferObject.h
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24
src/classes/ElementBufferObject.h
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#ifndef ELEMENT_BUFFER_OBJECT_H
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#define ELEMENT_BUFFER_OBJECT_H
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#include "../glad/glad.h"
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class ElementBufferObject {
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public:
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// ID reference of the Elements Buffer Object.
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unsigned int ID;
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// Constructor that generates EBO and links it to indices.
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ElementBufferObject(unsigned int *indices, GLsizeiptr size);
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// Binds the EBO.
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void Bind();
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// Unbinds the EBO.
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void Unbind();
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// Deletes the EBO.
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void Delete();
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};
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#endif
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122
src/classes/Shader.cpp
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122
src/classes/Shader.cpp
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#include "Shader.h"
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#include "debug.h"
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#include <fstream>
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#include <ostream>
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#include <sstream>
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using namespace std;
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Shader::Shader(const char *vertexPath, const char *fragmentPath) {
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// Retreive the vertex/fragment source code from the filepath.
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string vertexCode;
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string fragmentCode;
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ifstream vertexShaderFile;
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ifstream fragmentShaderFile;
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// Ensure ifstream objects can throw exceptions.
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vertexShaderFile.exceptions(ifstream::failbit | ifstream::badbit);
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fragmentShaderFile.exceptions(ifstream::failbit | ifstream::badbit);
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try {
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// Open files.
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LogInfo("Opening files.");
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vertexShaderFile.open(vertexPath);
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LogInfo(vertexShaderFile.is_open() ? "true" : "false");
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fragmentShaderFile.open(fragmentPath);
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LogInfo(fragmentShaderFile.is_open() ? "true" : "false");
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stringstream vertexShaderStream;
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stringstream fragmentShaderStream;
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// Read file's buffer contents into streams.
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LogInfo("Reading file contents into streams.");
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vertexShaderStream << vertexShaderFile.rdbuf();
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fragmentShaderStream << fragmentShaderFile.rdbuf();
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// Close the file handlers.
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LogInfo("Closing file handles.");
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vertexShaderFile.close();
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fragmentShaderFile.close();
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// Convert the stream into string.
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LogInfo("Converting the stream into string.");
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vertexCode = vertexShaderStream.str();
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fragmentCode = fragmentShaderStream.str();
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} catch (std::ifstream::failure e) {
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cout << "ERROR::SHADER::FILE_NOT_SUCCESFULLY_READ:\n"
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<< "what - " << e.what() << "\n"
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<< "code - " << e.code() << endl;
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}
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// Compile Shaders.
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const char *vertexShaderCode = vertexCode.c_str();
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const char *fragmentShaderCode = fragmentCode.c_str();
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unsigned int vertex, fragment;
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// Vertex shader.
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vertex = glCreateShader(GL_VERTEX_SHADER);
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glShaderSource(vertex, 1, &vertexShaderCode, NULL);
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glCompileShader(vertex);
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checkCompileErrors(vertex, "VERTEX");
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// Fragment Shaders.
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fragment = glCreateShader(GL_FRAGMENT_SHADER);
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glShaderSource(fragment, 1, &fragmentShaderCode, NULL);
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glCompileShader(fragment);
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checkCompileErrors(fragment, "FRAGMENT");
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// Shader Program.
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ID = glCreateProgram();
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glAttachShader(ID, vertex);
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glAttachShader(ID, fragment);
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glLinkProgram(ID);
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checkCompileErrors(ID, "PROGRAM");
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// Shaders no longer needed after linking.
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glDeleteShader(vertex);
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glDeleteShader(fragment);
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}
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void Shader::Activate() { glUseProgram(ID); }
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void Shader::Delete() { glDeleteProgram(ID); }
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void Shader::setBool(const string &name, bool value) const {
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glUniform1i(glGetUniformLocation(ID, name.c_str()), (int)value);
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}
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void Shader::setInt(const string &name, int value) const {
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glUniform1i(glGetUniformLocation(ID, name.c_str()), value);
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}
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void Shader::setFloat(const string &name, float value) const {
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glUniform1i(glGetUniformLocation(ID, name.c_str()), value);
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}
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void Shader::checkCompileErrors(unsigned int shader, string type) {
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int success;
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char infoLog[1024];
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if (type != "PROGRAM") {
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glGetShaderiv(shader, GL_COMPILE_STATUS, &success);
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if (!success) {
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glGetShaderInfoLog(shader, 1024, NULL, infoLog);
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cout << "ERROR::SHADER_COMPILATION_ERROR of type: " << type << "\n"
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<< infoLog
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<< "\n -- --------------------------------------------------- "
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"-- "
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<< endl;
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}
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} else {
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glGetProgramiv(shader, GL_LINK_STATUS, &success);
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if (!success) {
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glGetProgramInfoLog(shader, 1024, NULL, infoLog);
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cout << "ERROR::PROGRAM_LINKING_ERROR of type: " << type << "\n"
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<< infoLog
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<< "\n -- --------------------------------------------------- "
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"-- "
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<< endl;
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}
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}
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}
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34
src/classes/Shader.h
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34
src/classes/Shader.h
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#ifndef SHADER_H
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#define SHADER_H
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#include "../glad/glad.h"
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#include <fstream>
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#include <iostream>
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#include <sstream>
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#include <string>
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class Shader {
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public:
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// The Program ID.
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unsigned int ID;
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// Constructor that reads and builds the shader.
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Shader(const char *vertexPath, const char *fragmentPath);
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// Use or activate the shader.
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void Activate();
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// Deactivate or delete the shader.
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void Delete();
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// Utility uniform functions.
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void setBool(const std::string &name, bool value) const;
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void setInt(const std::string &name, int value) const;
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void setFloat(const std::string &name, float value) const;
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private:
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// Error checking.
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void checkCompileErrors(unsigned int shader, std::string type);
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};
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#endif
|
54
src/classes/Texture.cpp
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54
src/classes/Texture.cpp
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|
#include "Texture.h"
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|
#include "Shader.h"
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Texture::Texture(const char *image, GLenum textureType, GLenum slot,
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GLenum format, GLenum pixelType) {
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type = textureType;
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int imageWidth;
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int imageHeight;
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int numberOfColourChannels;
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// Flips the image so it appears right side up.
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stbi_set_flip_vertically_on_load(true);
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// Reads the image from a file and stores it in bytes.
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unsigned char *bytes =
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stbi_load(image, &imageWidth, &imageHeight, &numberOfColourChannels, 0);
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glGenTextures(1, &ID);
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glActiveTexture(slot);
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glBindTexture(textureType, ID);
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// Set the texture wrapping/filtering options.
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER,
|
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|
GL_LINEAR_MIPMAP_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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|
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// Assigns the image to the OpenGL Texture object.
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glTexImage2D(textureType, 0, GL_RGBA, imageWidth, imageHeight, 0, format,
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pixelType, bytes);
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|
glGenerateMipmap(textureType);
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|
|
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// Delete the image data because it is already in the OpenGL Texture object.
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stbi_image_free(bytes);
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|
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|
// Unbinds the OpenGL Texture object so that it can't be modified
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// accidentally.
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|
glBindTexture(textureType, 0);
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|
}
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|
|
||||||
|
void Texture::textureUnit(Shader &shader, const char *uniform,
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|
unsigned int unit) {
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unsigned int textureUnit = glGetUniformLocation(shader.ID, uniform);
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|
shader.Activate();
|
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|
glUniform1i(textureUnit, unit);
|
||||||
|
}
|
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|
|
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|
void Texture::Bind() { glBindTexture(type, ID); }
|
||||||
|
|
||||||
|
void Texture::Unbind() { glBindTexture(type, 0); }
|
||||||
|
|
||||||
|
void Texture::Delete() { glDeleteTextures(1, &ID); }
|
30
src/classes/Texture.h
Normal file
30
src/classes/Texture.h
Normal file
@@ -0,0 +1,30 @@
|
|||||||
|
#ifndef TEXTURE_CLASS_H
|
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|
#define TEXTURE_CLASS_H
|
||||||
|
|
||||||
|
#include "Shader.h"
|
||||||
|
#include "../glad/glad.h"
|
||||||
|
#include "../stb/stb_image.h"
|
||||||
|
|
||||||
|
class Texture {
|
||||||
|
public:
|
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|
unsigned int ID;
|
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|
GLenum type;
|
||||||
|
|
||||||
|
// Constructor for the Texture.
|
||||||
|
Texture(const char *image, GLenum textureType, GLenum slot, GLenum format,
|
||||||
|
GLenum pixelType);
|
||||||
|
|
||||||
|
// Assigns a texture unit to a texture.
|
||||||
|
void textureUnit(Shader &shader, const char *uniform, unsigned int unit);
|
||||||
|
|
||||||
|
// Binds a texture.
|
||||||
|
void Bind();
|
||||||
|
|
||||||
|
// Unbinds a texture.
|
||||||
|
void Unbind();
|
||||||
|
|
||||||
|
// Deletes a texture.
|
||||||
|
void Delete();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
27
src/classes/VertexArrayObject.cpp
Normal file
27
src/classes/VertexArrayObject.cpp
Normal file
@@ -0,0 +1,27 @@
|
|||||||
|
#include "VertexArrayObject.h"
|
||||||
|
#include "VertexBufferObject.h"
|
||||||
|
|
||||||
|
VertexArrayObject::VertexArrayObject() { glGenVertexArrays(1, &ID); }
|
||||||
|
|
||||||
|
void VertexArrayObject::LinkVBO(VertexBufferObject &VBO, unsigned int layout) {
|
||||||
|
VBO.Bind();
|
||||||
|
glVertexAttribPointer(layout, 3, GL_FLOAT, GL_FALSE, 0, (void *)0);
|
||||||
|
glEnableVertexAttribArray(layout);
|
||||||
|
VBO.Unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexArrayObject::LinkAttrib(VertexBufferObject &VBO, unsigned int layout,
|
||||||
|
unsigned int numComponents, GLenum type,
|
||||||
|
GLsizeiptr stride, void *offset) {
|
||||||
|
VBO.Bind();
|
||||||
|
glVertexAttribPointer(layout, numComponents, type, GL_FALSE, stride,
|
||||||
|
offset);
|
||||||
|
glEnableVertexAttribArray(layout);
|
||||||
|
VBO.Unbind();
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexArrayObject::Bind() { glBindVertexArray(ID); }
|
||||||
|
|
||||||
|
void VertexArrayObject::Unbind() { glBindVertexArray(0); }
|
||||||
|
|
||||||
|
void VertexArrayObject::Delete() { glDeleteVertexArrays(1, &ID); }
|
31
src/classes/VertexArrayObject.h
Normal file
31
src/classes/VertexArrayObject.h
Normal file
@@ -0,0 +1,31 @@
|
|||||||
|
#ifndef VERTEX_ARRAY_OBJECT_H
|
||||||
|
#define VERTEX_ARRAY_OBJECT_H
|
||||||
|
|
||||||
|
#include "VertexBufferObject.h"
|
||||||
|
#include "../glad/glad.h"
|
||||||
|
|
||||||
|
class VertexArrayObject {
|
||||||
|
public:
|
||||||
|
// ID reference for the VAO.
|
||||||
|
unsigned int ID;
|
||||||
|
|
||||||
|
// Constructor that generates VAO ID.
|
||||||
|
VertexArrayObject();
|
||||||
|
|
||||||
|
// Links a VBO to the VAO using a certain layout.
|
||||||
|
void LinkVBO(VertexBufferObject &VBO, unsigned int layout);
|
||||||
|
|
||||||
|
// Links a VBO attribute to the VAO.
|
||||||
|
void LinkAttrib(VertexBufferObject& VBO, unsigned int layout, unsigned int numComponents, GLenum type, GLsizeiptr stride, void* offset);
|
||||||
|
|
||||||
|
// Bind the VAO.
|
||||||
|
void Bind();
|
||||||
|
|
||||||
|
// Unbinds the VAO.
|
||||||
|
void Unbind();
|
||||||
|
|
||||||
|
// Deletes the VAO.
|
||||||
|
void Delete();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
13
src/classes/VertexBufferObject.cpp
Normal file
13
src/classes/VertexBufferObject.cpp
Normal file
@@ -0,0 +1,13 @@
|
|||||||
|
#include "VertexBufferObject.h"
|
||||||
|
|
||||||
|
VertexBufferObject::VertexBufferObject(GLfloat *vertices, GLsizeiptr size) {
|
||||||
|
glGenBuffers(1, &ID);
|
||||||
|
glBindBuffer(GL_ARRAY_BUFFER, ID);
|
||||||
|
glBufferData(GL_ARRAY_BUFFER, size, vertices, GL_STATIC_DRAW);
|
||||||
|
}
|
||||||
|
|
||||||
|
void VertexBufferObject::Bind() { glBindBuffer(GL_ARRAY_BUFFER, ID); }
|
||||||
|
|
||||||
|
void VertexBufferObject::Unbind() { glBindBuffer(GL_ARRAY_BUFFER, 0); }
|
||||||
|
|
||||||
|
void VertexBufferObject::Delete() { glDeleteBuffers(1, &ID); }
|
25
src/classes/VertexBufferObject.h
Normal file
25
src/classes/VertexBufferObject.h
Normal file
@@ -0,0 +1,25 @@
|
|||||||
|
#ifndef VERTEX_BUFFER_OBJECT
|
||||||
|
#define VERTEX_BUFFER_OBJECT
|
||||||
|
|
||||||
|
#include "../glad/glad.h"
|
||||||
|
|
||||||
|
class VertexBufferObject {
|
||||||
|
public:
|
||||||
|
// Reference ID of the Vertex Buffer Object.
|
||||||
|
unsigned int ID;
|
||||||
|
|
||||||
|
// Constructor that generates a Vertex Buffer Object and links it to
|
||||||
|
// vertices.
|
||||||
|
VertexBufferObject(GLfloat *vertices, GLsizeiptr size);
|
||||||
|
|
||||||
|
// Binds the VBO.
|
||||||
|
void Bind();
|
||||||
|
|
||||||
|
// Unbinds the VBO.
|
||||||
|
void Unbind();
|
||||||
|
|
||||||
|
// Deletes the VBO.
|
||||||
|
void Delete();
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif
|
6
src/classes/debug.cpp
Normal file
6
src/classes/debug.cpp
Normal file
@@ -0,0 +1,6 @@
|
|||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
void LogInfo(const char *msg)
|
||||||
|
{
|
||||||
|
std::cout<< msg << std::endl;
|
||||||
|
}
|
8
src/classes/debug.h
Normal file
8
src/classes/debug.h
Normal file
@@ -0,0 +1,8 @@
|
|||||||
|
#ifndef DEBUG_H
|
||||||
|
#define DEBUG_H
|
||||||
|
|
||||||
|
#include <iostream>
|
||||||
|
|
||||||
|
void LogInfo(const char *msg);
|
||||||
|
|
||||||
|
#endif
|
2532
src/glad/glad.c
Normal file
2532
src/glad/glad.c
Normal file
File diff suppressed because it is too large
Load Diff
5169
src/glad/glad.h
Normal file
5169
src/glad/glad.h
Normal file
File diff suppressed because it is too large
Load Diff
311
src/glad/khrplatform.h
Normal file
311
src/glad/khrplatform.h
Normal file
@@ -0,0 +1,311 @@
|
|||||||
|
#ifndef __khrplatform_h_
|
||||||
|
#define __khrplatform_h_
|
||||||
|
|
||||||
|
/*
|
||||||
|
** Copyright (c) 2008-2018 The Khronos Group Inc.
|
||||||
|
**
|
||||||
|
** Permission is hereby granted, free of charge, to any person obtaining a
|
||||||
|
** copy of this software and/or associated documentation files (the
|
||||||
|
** "Materials"), to deal in the Materials without restriction, including
|
||||||
|
** without limitation the rights to use, copy, modify, merge, publish,
|
||||||
|
** distribute, sublicense, and/or sell copies of the Materials, and to
|
||||||
|
** permit persons to whom the Materials are furnished to do so, subject to
|
||||||
|
** the following conditions:
|
||||||
|
**
|
||||||
|
** The above copyright notice and this permission notice shall be included
|
||||||
|
** in all copies or substantial portions of the Materials.
|
||||||
|
**
|
||||||
|
** THE MATERIALS ARE PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||||
|
** EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
|
||||||
|
** MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
|
||||||
|
** IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY
|
||||||
|
** CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
|
||||||
|
** TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
|
||||||
|
** MATERIALS OR THE USE OR OTHER DEALINGS IN THE MATERIALS.
|
||||||
|
*/
|
||||||
|
|
||||||
|
/* Khronos platform-specific types and definitions.
|
||||||
|
*
|
||||||
|
* The master copy of khrplatform.h is maintained in the Khronos EGL
|
||||||
|
* Registry repository at https://github.com/KhronosGroup/EGL-Registry
|
||||||
|
* The last semantic modification to khrplatform.h was at commit ID:
|
||||||
|
* 67a3e0864c2d75ea5287b9f3d2eb74a745936692
|
||||||
|
*
|
||||||
|
* Adopters may modify this file to suit their platform. Adopters are
|
||||||
|
* encouraged to submit platform specific modifications to the Khronos
|
||||||
|
* group so that they can be included in future versions of this file.
|
||||||
|
* Please submit changes by filing pull requests or issues on
|
||||||
|
* the EGL Registry repository linked above.
|
||||||
|
*
|
||||||
|
*
|
||||||
|
* See the Implementer's Guidelines for information about where this file
|
||||||
|
* should be located on your system and for more details of its use:
|
||||||
|
* http://www.khronos.org/registry/implementers_guide.pdf
|
||||||
|
*
|
||||||
|
* This file should be included as
|
||||||
|
* #include <KHR/khrplatform.h>
|
||||||
|
* by Khronos client API header files that use its types and defines.
|
||||||
|
*
|
||||||
|
* The types in khrplatform.h should only be used to define API-specific types.
|
||||||
|
*
|
||||||
|
* Types defined in khrplatform.h:
|
||||||
|
* khronos_int8_t signed 8 bit
|
||||||
|
* khronos_uint8_t unsigned 8 bit
|
||||||
|
* khronos_int16_t signed 16 bit
|
||||||
|
* khronos_uint16_t unsigned 16 bit
|
||||||
|
* khronos_int32_t signed 32 bit
|
||||||
|
* khronos_uint32_t unsigned 32 bit
|
||||||
|
* khronos_int64_t signed 64 bit
|
||||||
|
* khronos_uint64_t unsigned 64 bit
|
||||||
|
* khronos_intptr_t signed same number of bits as a pointer
|
||||||
|
* khronos_uintptr_t unsigned same number of bits as a pointer
|
||||||
|
* khronos_ssize_t signed size
|
||||||
|
* khronos_usize_t unsigned size
|
||||||
|
* khronos_float_t signed 32 bit floating point
|
||||||
|
* khronos_time_ns_t unsigned 64 bit time in nanoseconds
|
||||||
|
* khronos_utime_nanoseconds_t unsigned time interval or absolute time in
|
||||||
|
* nanoseconds
|
||||||
|
* khronos_stime_nanoseconds_t signed time interval in nanoseconds
|
||||||
|
* khronos_boolean_enum_t enumerated boolean type. This should
|
||||||
|
* only be used as a base type when a client API's boolean type is
|
||||||
|
* an enum. Client APIs which use an integer or other type for
|
||||||
|
* booleans cannot use this as the base type for their boolean.
|
||||||
|
*
|
||||||
|
* Tokens defined in khrplatform.h:
|
||||||
|
*
|
||||||
|
* KHRONOS_FALSE, KHRONOS_TRUE Enumerated boolean false/true values.
|
||||||
|
*
|
||||||
|
* KHRONOS_SUPPORT_INT64 is 1 if 64 bit integers are supported; otherwise 0.
|
||||||
|
* KHRONOS_SUPPORT_FLOAT is 1 if floats are supported; otherwise 0.
|
||||||
|
*
|
||||||
|
* Calling convention macros defined in this file:
|
||||||
|
* KHRONOS_APICALL
|
||||||
|
* KHRONOS_APIENTRY
|
||||||
|
* KHRONOS_APIATTRIBUTES
|
||||||
|
*
|
||||||
|
* These may be used in function prototypes as:
|
||||||
|
*
|
||||||
|
* KHRONOS_APICALL void KHRONOS_APIENTRY funcname(
|
||||||
|
* int arg1,
|
||||||
|
* int arg2) KHRONOS_APIATTRIBUTES;
|
||||||
|
*/
|
||||||
|
|
||||||
|
#if defined(__SCITECH_SNAP__) && !defined(KHRONOS_STATIC)
|
||||||
|
# define KHRONOS_STATIC 1
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* Definition of KHRONOS_APICALL
|
||||||
|
*-------------------------------------------------------------------------
|
||||||
|
* This precedes the return type of the function in the function prototype.
|
||||||
|
*/
|
||||||
|
#if defined(KHRONOS_STATIC)
|
||||||
|
/* If the preprocessor constant KHRONOS_STATIC is defined, make the
|
||||||
|
* header compatible with static linking. */
|
||||||
|
# define KHRONOS_APICALL
|
||||||
|
#elif defined(_WIN32)
|
||||||
|
# define KHRONOS_APICALL __declspec(dllimport)
|
||||||
|
#elif defined (__SYMBIAN32__)
|
||||||
|
# define KHRONOS_APICALL IMPORT_C
|
||||||
|
#elif defined(__ANDROID__)
|
||||||
|
# define KHRONOS_APICALL __attribute__((visibility("default")))
|
||||||
|
#else
|
||||||
|
# define KHRONOS_APICALL
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* Definition of KHRONOS_APIENTRY
|
||||||
|
*-------------------------------------------------------------------------
|
||||||
|
* This follows the return type of the function and precedes the function
|
||||||
|
* name in the function prototype.
|
||||||
|
*/
|
||||||
|
#if defined(_WIN32) && !defined(_WIN32_WCE) && !defined(__SCITECH_SNAP__)
|
||||||
|
/* Win32 but not WinCE */
|
||||||
|
# define KHRONOS_APIENTRY __stdcall
|
||||||
|
#else
|
||||||
|
# define KHRONOS_APIENTRY
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* Definition of KHRONOS_APIATTRIBUTES
|
||||||
|
*-------------------------------------------------------------------------
|
||||||
|
* This follows the closing parenthesis of the function prototype arguments.
|
||||||
|
*/
|
||||||
|
#if defined (__ARMCC_2__)
|
||||||
|
#define KHRONOS_APIATTRIBUTES __softfp
|
||||||
|
#else
|
||||||
|
#define KHRONOS_APIATTRIBUTES
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*-------------------------------------------------------------------------
|
||||||
|
* basic type definitions
|
||||||
|
*-----------------------------------------------------------------------*/
|
||||||
|
#if (defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L) || defined(__GNUC__) || defined(__SCO__) || defined(__USLC__)
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Using <stdint.h>
|
||||||
|
*/
|
||||||
|
#include <stdint.h>
|
||||||
|
typedef int32_t khronos_int32_t;
|
||||||
|
typedef uint32_t khronos_uint32_t;
|
||||||
|
typedef int64_t khronos_int64_t;
|
||||||
|
typedef uint64_t khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
/*
|
||||||
|
* To support platform where unsigned long cannot be used interchangeably with
|
||||||
|
* inptr_t (e.g. CHERI-extended ISAs), we can use the stdint.h intptr_t.
|
||||||
|
* Ideally, we could just use (u)intptr_t everywhere, but this could result in
|
||||||
|
* ABI breakage if khronos_uintptr_t is changed from unsigned long to
|
||||||
|
* unsigned long long or similar (this results in different C++ name mangling).
|
||||||
|
* To avoid changes for existing platforms, we restrict usage of intptr_t to
|
||||||
|
* platforms where the size of a pointer is larger than the size of long.
|
||||||
|
*/
|
||||||
|
#if defined(__SIZEOF_LONG__) && defined(__SIZEOF_POINTER__)
|
||||||
|
#if __SIZEOF_POINTER__ > __SIZEOF_LONG__
|
||||||
|
#define KHRONOS_USE_INTPTR_T
|
||||||
|
#endif
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#elif defined(__VMS ) || defined(__sgi)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Using <inttypes.h>
|
||||||
|
*/
|
||||||
|
#include <inttypes.h>
|
||||||
|
typedef int32_t khronos_int32_t;
|
||||||
|
typedef uint32_t khronos_uint32_t;
|
||||||
|
typedef int64_t khronos_int64_t;
|
||||||
|
typedef uint64_t khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif defined(_WIN32) && !defined(__SCITECH_SNAP__)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Win32
|
||||||
|
*/
|
||||||
|
typedef __int32 khronos_int32_t;
|
||||||
|
typedef unsigned __int32 khronos_uint32_t;
|
||||||
|
typedef __int64 khronos_int64_t;
|
||||||
|
typedef unsigned __int64 khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif defined(__sun__) || defined(__digital__)
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Sun or Digital
|
||||||
|
*/
|
||||||
|
typedef int khronos_int32_t;
|
||||||
|
typedef unsigned int khronos_uint32_t;
|
||||||
|
#if defined(__arch64__) || defined(_LP64)
|
||||||
|
typedef long int khronos_int64_t;
|
||||||
|
typedef unsigned long int khronos_uint64_t;
|
||||||
|
#else
|
||||||
|
typedef long long int khronos_int64_t;
|
||||||
|
typedef unsigned long long int khronos_uint64_t;
|
||||||
|
#endif /* __arch64__ */
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#elif 0
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Hypothetical platform with no float or int64 support
|
||||||
|
*/
|
||||||
|
typedef int khronos_int32_t;
|
||||||
|
typedef unsigned int khronos_uint32_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 0
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 0
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Generic fallback
|
||||||
|
*/
|
||||||
|
#include <stdint.h>
|
||||||
|
typedef int32_t khronos_int32_t;
|
||||||
|
typedef uint32_t khronos_uint32_t;
|
||||||
|
typedef int64_t khronos_int64_t;
|
||||||
|
typedef uint64_t khronos_uint64_t;
|
||||||
|
#define KHRONOS_SUPPORT_INT64 1
|
||||||
|
#define KHRONOS_SUPPORT_FLOAT 1
|
||||||
|
|
||||||
|
#endif
|
||||||
|
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Types that are (so far) the same on all platforms
|
||||||
|
*/
|
||||||
|
typedef signed char khronos_int8_t;
|
||||||
|
typedef unsigned char khronos_uint8_t;
|
||||||
|
typedef signed short int khronos_int16_t;
|
||||||
|
typedef unsigned short int khronos_uint16_t;
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Types that differ between LLP64 and LP64 architectures - in LLP64,
|
||||||
|
* pointers are 64 bits, but 'long' is still 32 bits. Win64 appears
|
||||||
|
* to be the only LLP64 architecture in current use.
|
||||||
|
*/
|
||||||
|
#ifdef KHRONOS_USE_INTPTR_T
|
||||||
|
typedef intptr_t khronos_intptr_t;
|
||||||
|
typedef uintptr_t khronos_uintptr_t;
|
||||||
|
#elif defined(_WIN64)
|
||||||
|
typedef signed long long int khronos_intptr_t;
|
||||||
|
typedef unsigned long long int khronos_uintptr_t;
|
||||||
|
#else
|
||||||
|
typedef signed long int khronos_intptr_t;
|
||||||
|
typedef unsigned long int khronos_uintptr_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if defined(_WIN64)
|
||||||
|
typedef signed long long int khronos_ssize_t;
|
||||||
|
typedef unsigned long long int khronos_usize_t;
|
||||||
|
#else
|
||||||
|
typedef signed long int khronos_ssize_t;
|
||||||
|
typedef unsigned long int khronos_usize_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if KHRONOS_SUPPORT_FLOAT
|
||||||
|
/*
|
||||||
|
* Float type
|
||||||
|
*/
|
||||||
|
typedef float khronos_float_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
#if KHRONOS_SUPPORT_INT64
|
||||||
|
/* Time types
|
||||||
|
*
|
||||||
|
* These types can be used to represent a time interval in nanoseconds or
|
||||||
|
* an absolute Unadjusted System Time. Unadjusted System Time is the number
|
||||||
|
* of nanoseconds since some arbitrary system event (e.g. since the last
|
||||||
|
* time the system booted). The Unadjusted System Time is an unsigned
|
||||||
|
* 64 bit value that wraps back to 0 every 584 years. Time intervals
|
||||||
|
* may be either signed or unsigned.
|
||||||
|
*/
|
||||||
|
typedef khronos_uint64_t khronos_utime_nanoseconds_t;
|
||||||
|
typedef khronos_int64_t khronos_stime_nanoseconds_t;
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Dummy value used to pad enum types to 32 bits.
|
||||||
|
*/
|
||||||
|
#ifndef KHRONOS_MAX_ENUM
|
||||||
|
#define KHRONOS_MAX_ENUM 0x7FFFFFFF
|
||||||
|
#endif
|
||||||
|
|
||||||
|
/*
|
||||||
|
* Enumerated boolean type
|
||||||
|
*
|
||||||
|
* Values other than zero should be considered to be true. Therefore
|
||||||
|
* comparisons should not be made against KHRONOS_TRUE.
|
||||||
|
*/
|
||||||
|
typedef enum {
|
||||||
|
KHRONOS_FALSE = 0,
|
||||||
|
KHRONOS_TRUE = 1,
|
||||||
|
KHRONOS_BOOLEAN_ENUM_FORCE_SIZE = KHRONOS_MAX_ENUM
|
||||||
|
} khronos_boolean_enum_t;
|
||||||
|
|
||||||
|
#endif /* __khrplatform_h_ */
|
63
src/main.cpp
Normal file
63
src/main.cpp
Normal file
@@ -0,0 +1,63 @@
|
|||||||
|
/*
|
||||||
|
* This template contains code for creating an empty
|
||||||
|
* window in OpenGL.
|
||||||
|
*/
|
||||||
|
|
||||||
|
#include "glad/glad.h"
|
||||||
|
#include "GLFW/glfw3.h"
|
||||||
|
#include "classes/Classes.h"
|
||||||
|
|
||||||
|
// Prototypes.
|
||||||
|
void framebuffer_size_callback(GLFWwindow *window, int width, int height);
|
||||||
|
void processInput(GLFWwindow *window);
|
||||||
|
|
||||||
|
// Constants.
|
||||||
|
const unsigned int WINDOW_WIDTH = 800;
|
||||||
|
const unsigned int WINDOW_HEIGHT = 600;
|
||||||
|
|
||||||
|
int main(void) {
|
||||||
|
// Initialisation and configuration.
|
||||||
|
glfwInit();
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MAJOR, 3);
|
||||||
|
glfwWindowHint(GLFW_CONTEXT_VERSION_MINOR, 3);
|
||||||
|
glfwWindowHint(GLFW_OPENGL_PROFILE, GLFW_OPENGL_CORE_PROFILE);
|
||||||
|
|
||||||
|
// Create window.
|
||||||
|
GLFWwindow *window = glfwCreateWindow(WINDOW_WIDTH, WINDOW_HEIGHT, "OpenGL_Project", NULL, NULL);
|
||||||
|
if (window == NULL) {
|
||||||
|
LogInfo("Failed to create GLFW window.");
|
||||||
|
glfwTerminate();
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwMakeContextCurrent(window);
|
||||||
|
glfwSetFramebufferSizeCallback(window, framebuffer_size_callback);
|
||||||
|
if (!gladLoadGLLoader((GLADloadproc)glfwGetProcAddress)) {
|
||||||
|
LogInfo("Failed to initialise GLAD.");
|
||||||
|
return -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
while (!glfwWindowShouldClose(window)) {
|
||||||
|
processInput(window);
|
||||||
|
|
||||||
|
glClearColor(0.0f, 0.0f, 0.0f, 1.0f);
|
||||||
|
glClear(GL_COLOR_BUFFER_BIT);
|
||||||
|
|
||||||
|
glfwSwapBuffers(window);
|
||||||
|
glfwPollEvents();
|
||||||
|
}
|
||||||
|
|
||||||
|
glfwDestroyWindow(window);
|
||||||
|
glfwTerminate();
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
void framebuffer_size_callback(GLFWwindow *window, int width, int height) {
|
||||||
|
glViewport(0, 0, width, height);
|
||||||
|
}
|
||||||
|
|
||||||
|
void processInput(GLFWwindow *window) {
|
||||||
|
if (glfwGetKey(window, GLFW_KEY_ESCAPE) == GLFW_PRESS) {
|
||||||
|
glfwSetWindowShouldClose(window, true);
|
||||||
|
}
|
||||||
|
}
|
0
src/shaders/fragmentShader.frag.glsl
Normal file
0
src/shaders/fragmentShader.frag.glsl
Normal file
0
src/shaders/vertexShader.vert.glsl
Normal file
0
src/shaders/vertexShader.vert.glsl
Normal file
2
src/stb/stb.cpp
Normal file
2
src/stb/stb.cpp
Normal file
@@ -0,0 +1,2 @@
|
|||||||
|
#define STB_IMAGE_IMPLEMENTATION
|
||||||
|
#include "stb_image.h"
|
7988
src/stb/stb_image.h
Normal file
7988
src/stb/stb_image.h
Normal file
File diff suppressed because it is too large
Load Diff
Reference in New Issue
Block a user