Implement texture
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@@ -39,7 +39,7 @@
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{
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"directoryIndex" : 0,
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"id" : "Raytracer::@6890427a1f51a3e7e1df",
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"jsonFile" : "target-Raytracer-Debug-53e51d7b7c539400eaa2.json",
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"jsonFile" : "target-Raytracer-Debug-c20492cef9da68491c1d.json",
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"name" : "Raytracer",
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"projectIndex" : 0
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}
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@@ -26,7 +26,7 @@
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"objects" :
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[
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{
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"jsonFile" : "codemodel-v2-f57fe542ed13663d4779.json",
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"jsonFile" : "codemodel-v2-f6c7b9244f32065c2aec.json",
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"kind" : "codemodel",
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"version" :
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{
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@@ -99,7 +99,7 @@
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}
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},
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{
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"jsonFile" : "codemodel-v2-f57fe542ed13663d4779.json",
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"jsonFile" : "codemodel-v2-f6c7b9244f32065c2aec.json",
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"kind" : "codemodel",
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"version" :
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{
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@@ -92,7 +92,8 @@
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9,
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10,
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11,
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12
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12,
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13
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]
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}
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],
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@@ -101,7 +102,7 @@
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{
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"backtrace" : 1,
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"compileGroupIndex" : 0,
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"path" : "ImageGenerator.cpp",
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"path" : "main.cpp",
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"sourceGroupIndex" : 0
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},
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{
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@@ -159,6 +160,11 @@
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"path" : "sphere.h",
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"sourceGroupIndex" : 1
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},
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{
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"backtrace" : 1,
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"path" : "texture.h",
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"sourceGroupIndex" : 1
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},
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{
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"backtrace" : 1,
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"path" : "vec3.h",
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