+Hey, I'm CJ! I'm a 20 year old from Kitchener, Ontario with dreams of being a graphics programmer/technical artist/game developer. I attended Software Engineering Technology at Conestoga College between September 2023 and August 2024. Turned out software engineering wasn't my cup of tea, so I dropped out. Nowadays I'm just working on projects and trying to teach myself a few things.
+I do not use generative AI in any of my work. At this moment, I do not plan on using generative AI because I do not need it. My goal is to learn, not to be productive and fast; AI is a tool that I'll prefer not to use for my projects.
+
+I try to use mainly free and open source softwares (FOSS) for my projects.
## Check out my stuff on:
- [GitHub](https://github.com/CJSatnarine) (All my coding projects are here)
- [YouTube](https://www.youtube.com/@CJSatnarine) (I'll upload something soon, probably)
- [ArtStation](https://www.artstation.com/cjsatnarine) (I don't even use this but I guess maybe in the future I will)
- [Instagram](https://www.instagram.com/cjsatnarine/) (I'm not on there so often)
-
-## Contact me via:
+## Feel free to contact me via:
- `.just_cj` : Discord
- `satnarinecj101@gmail.com` : E-mail
diff --git a/content/about_me/_index.md b/content/about_me/_index.md
deleted file mode 100644
index d1d1193..0000000
--- a/content/about_me/_index.md
+++ /dev/null
@@ -1,80 +0,0 @@
-+++
-template = "index.html"
-title = "CJ Satnarine"
-+++
-Hallo, I'm CJ! I'm a 20 year old from Kitchener, Ontario with dreams of being a graphics programmer/technical artist/game developer. I attended Software Engineering Technology at Conestoga College between September 2023 and August 2024. Turned out software engineering wasn't my cup of tea, so I dropped out. Nowadays I'm just working on projects and trying to teach myself a few things.
-
-I do not use generative AI in any of my work. At this moment, I do not plan on using generative AI because I do not need it. My goal is to learn, not to be productive and fast; AI is a tool that I'll prefer not to use for my projects.
-
-I try to use mainly free and open source softwares (FOSS) for my projects.
-
-
- Vaxandi Forritari
-
-
-The phrase ***Vaxandi Forritari*** is Icelandic for ***learning programmer***. I loved programming since I was 16, discovering my love for it in highschool when learning to make a game in the Unity game engine. I'm familiar with the following programming languages:
-- *C#*: learnt it in 2021 for scripting in Unity
-- *Java*: learnt it in Computer Science class in highschool, spent most of my time in Grades 11 and 12 using Java
-- *Processing*: used it for making graphics in Media Arts class in highschool
-- *Python*: learnt it for scripting with the [Blender Python API](https://docs.blender.org/api/current/index.html), later used it to try out Pygame and [Blender's game engine](https://upbge.org/#/)
-- *Arduino*: this is C but I learnt this before learning C/C++, used it in Computer Engineering classes in highschool
-- *C/C++*: used a bit of it for programming [Mirobo UBMP4s](https://mirobo.tech/ubmp4) in high school Computer Engineering classes, learnt way more in college when persuing software engineering
-- *6808 Assembly*: learnt it in college and I never want to touch it again
-- *HTML, CSS*: learnt it to make this website
-- *JavaScript*: learnt it to script in Three.js
-- *Lua*: used to configure Neovim, used a bit with LÖVE
-
-
- Aspiring Graphics Programmer
-
-
-My admiration for computer graphics grew with my interests in programming and 3D animation. Since July of 2024, I have been trying teaching myself graphics programming (it's difficult but I love it). Currently, I am teaching myself *OpenGL* and *GLSL*. Eventually, I hope to move onto something modern like *Vulkan* once I'm more experienced. I also hope to experiment more with *HLSL* in Unity and the *Godot Shader Language* in Godot.
-
-
- Amateur Linguist
-
-
-From a young child I had an interest in linguistics. For a while, I was grinding Duolingo, but that felt more of a game than actually learning, so I stopped that and tried learning languages through other means. My native tongue is English, but I find interest in these other languages:
-- *Deutsch*: currently learning both Hochdeutsch and Schwiizerdütsch from my Swiss friends
-- *Español*: learnt some Spanish when I was younger, not really good at it but I can barely hold a conversation
-- *Français*: learnt a bit in school, but my French is really bad as I often confuse Parisian French with Swiss French
-- *Nederlands*: learnt some when I was younger, I'm not as good as I used to be
-- *Dansk*: an unfortunate event occured
-- *Íslenska*: I know this cool Icelandic guy and the language is so cool because they still use þorn
-- *Norsk*: Norwegian is interesting but I already know some Danish and I'm not sure if I want to learn Danish but less funny-sounding
-- *Lingua Latina*: learnt a bit in school, pretty cool language
-- *ελληνικά*: Greek is kinda cool, I wanna learn it in the future
-- *Русский*: I have no interest in learning Russian but I am going to torture myself by learning Russian just to read Tolstoy's War and Peace its original language
-- *Suomi*: my brother is learning Finnish so I might learn it as well for the funnies
-- *Davvisámegiella*: I discovered Northern Sámi through music, and I think it's a cool language
-- *Kalaallisut*: Greenlandic was also discovered through music, I think it's also cool
-
-Unfortunately, I do not think I'll be able to learn all of these languages. That's fine, I'm happy about learning as much as I can.
-
-
- Wannabe Game Developer
-
-
-I have had an interest in game development for as long as I have been learning to program. Throughout my time programming, I have used (and plan to use) a couple of game engines:
-
-- *Unity*: this was where I learnt how to program in C#, and where most of my experience lies in terms of game engines (picked it up in 2021)
-- *Godot*: learning Godot because I love FOSS, I use C# instead of GDScript for scripting (picked it up in 2025)
-- *UPBGE*: tried out [Blender's game engine](https://upbge.org/#/) for a few months but I wasn't a fan of scripting in Python so I ditched it
-- *GDevelop*: yeah no
-- *LÖVE*: tried it out but it was more of a playground than using it as an actual game engine
-- *Pygame*: did a bit in highschool, but that's about it
-- *Kyzen*: soon to be first beta tester of [Kyzen 2D game engine](https://github.com/luut189/kyzen)
-
-
- Adventuring Animator
-
-
-While learning and falling in love with programming at age 16, I also fell in love with *Blender*. My introduction came from Media Arts class, where I initially learnt Blender for making assets for Unity. I fell in love with creating models and experimenting with shaders. The following two years of high school were spent developing my skills in the software. After graduating highschool, I stopped using the software to focus on software engineering for college for about two years. Now I hope to revisit this old passion of mine, and also venture into the unknown territory of digital art with *Krita*.
-
-
- Music Enjoyer
-
-
-I listen to a lot of music. Uh, what type of music? It's a complicated mess. The genres and languages of the music I listen to is very diverse. I hope to eventually learn how to make my own music for future animation and game development projects using [LMMS](https://lmms.io/).
-
-
diff --git a/content/blog/_index.md b/content/blog/_index.md
index d2d6c1d..663c20e 100644
--- a/content/blog/_index.md
+++ b/content/blog/_index.md
@@ -1,5 +1,5 @@
+++
-title = "Blog Posts"
+title = "Blog Posts (Rants)"
sort_by = "date"
template = "blog.html"
page_template = "blog-page.html"
diff --git a/content/projects/adventuring_animator/_index.md b/content/projects/adventuring_animator/_index.md
index fa291f9..ce0a2be 100644
--- a/content/projects/adventuring_animator/_index.md
+++ b/content/projects/adventuring_animator/_index.md
@@ -2,5 +2,6 @@
template = "adventuring_animator.html"
title = "Adventuring Animator"
+++
-I sometimes animate. I want to start making more art. Here would be a place where I show my animations and artwork.
+I want to start making more animations and art. This is where I show my animations and artwork. I fell in love with *Blender* while learning to programme at age 16. My introduction came from Media Arts class, where I initially learnt Blender for making assets for Unity. I fell in love with creating models and experimenting with shaders. The following two years of high school were spent developing my skills in the software. After graduating highschool, I stopped using the software to focus on software engineering for college for about two years. Now I hope to revisit this old passion of mine, and also venture into the unknown territory of digital art with *Krita*.
+## Projects
###### Projects coming soon!
diff --git a/content/projects/amateur_linguist/_index.md b/content/projects/amateur_linguist/_index.md
index 664cef9..517bed5 100644
--- a/content/projects/amateur_linguist/_index.md
+++ b/content/projects/amateur_linguist/_index.md
@@ -2,6 +2,23 @@
template = "amateur_linguist.html"
title = "Amateur Linguist"
+++
-I speak languages. I learn languages. I like languages. Here you will find my linguistics projects.
+I speak languages. I like languages. I learn languages. Here you will find my linguistics projects.
+As a young child, I have had an interest in linguistics. For a while, I was grinding Duolingo, but that felt more of a game than actually learning, so I stopped that and tried learning languages through other means. My native tongue is English, but I find interest in these other languages:
+- *Deutsch*: currently learning both Hochdeutsch and Schwiizerdütsch from my Swiss friends
+- *Español*: learnt some Spanish when I was younger, not really good at it but I can barely hold a conversation
+- *Français*: learnt a bit in school, but my French is really bad as I often confuse Parisian French with Swiss French
+- *Nederlands*: learnt some when I was younger, I'm not as good as I used to be
+- *Dansk*: an unfortunate event occured
+- *Íslenska*: I know this cool Icelandic guy and the language is so cool because they still use þorn
+- *Norsk*: Norwegian is interesting but I already know some Danish and I'm not sure if I want to learn Danish but less funny-sounding
+- *Lingua Latina*: learnt a bit in school, pretty cool language
+- *ελληνικά*: Greek is kinda cool, I wanna learn it in the future
+- *Русский*: I have no interest in learning Russian but I am going to torture myself by learning Russian just to read Tolstoy's War and Peace its original language
+- *Suomi*: my brother is learning Finnish so I might learn it as well for the funnies
+- *Davvisámegiella*: I discovered Northern Sámi through music, and I think it's a cool language
+- *Kalaallisut*: Greenlandic was also discovered through music, I think it's also cool
+
+Unfortunately, I do not think I'll be able to learn all of these languages. That's fine, I'm happy about learning as much as I can.
+## Projects
###### Projects coming soon!
diff --git a/content/projects/aspiring_graphics_programmer/_index.md b/content/projects/aspiring_graphics_programmer/_index.md
index e9dd05d..3888e59 100644
--- a/content/projects/aspiring_graphics_programmer/_index.md
+++ b/content/projects/aspiring_graphics_programmer/_index.md
@@ -4,4 +4,6 @@ title = "Aspiring Graphics Programmer"
+++
I think graphics are cool. I really like graphics. When I grow up I want to be a graphics programmer. For now I can pretend I'm one while learning a few things. Here you'll find those learning projects.
+My admiration for computer graphics grew with my interests in programming and 3D animation. Since July of 2024, I have been trying teaching myself graphics programming (it's difficult but I love it). Currently, I am teaching myself *OpenGL* and *GLSL*. Eventually, I hope to move onto something modern like *Vulkan* once I'm more experienced. I also hope to experiment more with *Godot Shader Language* in Godot.
+## Projects
###### Projects coming soon!
diff --git a/content/projects/music_enjoyer/_index.md b/content/projects/music_enjoyer/_index.md
index 16fc368..4e04030 100644
--- a/content/projects/music_enjoyer/_index.md
+++ b/content/projects/music_enjoyer/_index.md
@@ -2,6 +2,6 @@
template = "music_enjoyer.html"
title = "Music Enjoyer"
+++
-I like music. I want to learn how to make music. Here you'll find my music projects.
-
+I like music. I listen to a lot of music. I want to learn how to make music. Here you'll find my music projects. I plan to use [LMMS](https://lmms.io/) to make this music.
+## Projects
###### Projects coming soon!
diff --git a/content/projects/vaxandi_forritari/_index.md b/content/projects/vaxandi_forritari/_index.md
index da1634b..c222699 100644
--- a/content/projects/vaxandi_forritari/_index.md
+++ b/content/projects/vaxandi_forritari/_index.md
@@ -2,6 +2,19 @@
template = "projects.html"
title = "Vaxandi Forritari"
+++
-Vaxandi forritari means *growing developer/programmer* in Icelandic. I'm still learning a lot, so I'm a *vaxandi forritari* in a way. This is where you'll find my coding projects, tech projects, anything that's coding but not graphics programming or game development.
+This is where you'll find my coding projects, tech projects, anything that's coding but not graphics programming or game development.
+The phrase ***Vaxandi Forritari*** is Icelandic for ***learning programmer***. I'm still learning a lot, so I'm a *vaxandi forritari* in a way. I discovered my love for programming in highschool at the age of 16, when I was learning to use the Unity game engine. I'm familiar with the following programming languages:
+- *C#*: learnt it in 2021 for scripting in Unity
+- *Java*: learnt it in Computer Science class in highschool, spent most of my time in Grades 11 and 12 using Java
+- *Processing*: used it for making graphics in Media Arts class in highschool
+- *Python*: learnt it for scripting with the [Blender Python API](https://docs.blender.org/api/current/index.html), later used it to try out Pygame and [Blender's game engine](https://upbge.org/#/)
+- *Arduino*: this is C but I learnt this before learning C/C++, used it in Computer Engineering classes in highschool
+- *C/C++*: used a bit of it for programming [Mirobo UBMP4s](https://mirobo.tech/ubmp4) in high school Computer Engineering classes, learnt way more in college when persuing software engineering
+- *6808 Assembly*: learnt it in college and I never want to touch it again
+- *HTML, CSS*: learnt it to make this website
+- *JavaScript*: learnt it to script in Three.js
+- *Lua*: used to configure Neovim, used a bit with LÖVE
+- *GDScript*: learning it to use with the Godot game engine
+ ## Projects
###### Projects coming soon!
diff --git a/content/projects/wannabe_game_developer/_index.md b/content/projects/wannabe_game_developer/_index.md
index df22a19..76cdfb8 100644
--- a/content/projects/wannabe_game_developer/_index.md
+++ b/content/projects/wannabe_game_developer/_index.md
@@ -2,6 +2,14 @@
template = "wannabe_game_developer.html"
title = "Wannabe Game Developer"
+++
-I like game development. Here you'll find my game dev projects.
+Here you'll find my game dev projects. I have had an interest in game development for as long as I have been learning to program. Throughout my time programming, I have used (and plan to use) a couple of game engines:
+- *Unity*: this was where I learnt how to program in C#, and where most of my experience lies in terms of game engines (picked it up in 2021)
+- *Godot*: learning Godot because I love FOSS, I use C# instead of GDScript for scripting (picked it up in 2025)
+- *UPBGE*: tried out [Blender's game engine](https://upbge.org/#/) for a few months but I wasn't a fan of scripting in Python so I ditched it
+- *GDevelop*: yeah no
+- *LÖVE*: tried it out but it was more of a playground than using it as an actual game engine
+- *Pygame*: did a bit in highschool, but that's about it
+- *Kyzen*: soon to be first beta tester of [Kyzen 2D game engine](https://github.com/luut189/kyzen)
+## Projects
###### Projects coming soon!
diff --git a/templates/base.html b/templates/base.html
index acafda5..fefb5f5 100644
--- a/templates/base.html
+++ b/templates/base.html
@@ -23,9 +23,8 @@