added paws
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This commit is contained in:
CJSatnarine
2025-10-19 00:31:52 -04:00
parent 73438c063d
commit db275aec18
3 changed files with 45 additions and 8 deletions

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@@ -9,9 +9,14 @@ const light = new THREE.HemisphereLight(0xeeeeff, 0x777788, 2.5);
const controls = new PointerLockControls(camera, renderer.domElement); const controls = new PointerLockControls(camera, renderer.domElement);
const scene = new THREE.Scene(); const scene = new THREE.Scene();
const clock = new THREE.Clock(); const clock = new THREE.Clock();
const loader = new GLTFLoader();
const keyMap = {} const keyMap = {}
// 3D Loaders.
const room = new GLTFLoader();
const image = new THREE.TextureLoader();
let pawTexture, fingerTexture, currentSprite;
init(); init();
//Initialisation //Initialisation
@@ -40,12 +45,12 @@ function init() {
document.addEventListener('keydown', onDocumentKey, false); document.addEventListener('keydown', onDocumentKey, false);
document.addEventListener('keyup', onDocumentKey, false); document.addEventListener('keyup', onDocumentKey, false);
// GLFT Loader room.load(
loader.load(
// url of file // url of file
'../test.gltf', '../test.gltf',
// when resource is loaded // when resource is loaded
function(gltf) { function(gltf) {
gltf.scene.position.y = -1;
scene.add(gltf.scene); scene.add(gltf.scene);
gltf.animations; gltf.animations;
@@ -63,18 +68,50 @@ function init() {
console.log('a fucking error lmao: ', error); console.log('a fucking error lmao: ', error);
} }
); );
image.load('../paw.png', (texture) => {
pawTexture = texture;
image.load('../finger.png', (texture) => {
fingerTexture = texture;
const material = new THREE.SpriteMaterial({ map: texture });
currentSprite = new THREE.Sprite(material);
currentSprite.position.set(1, -0.7, -1.5);
camera.add(currentSprite);
scene.add(camera);
});
});
} }
function animate() { function animate() {
const delta = clock.getDelta(); const delta = clock.getDelta();
if (controls.isLocked) { if (controls.isLocked) {
if (keyMap['KeyW']) controls.moveForward(delta * 5); if (keyMap['KeyW']) {
if (keyMap['KeyS']) controls.moveForward(-delta * 5); controls.moveForward(delta * 5);
if (keyMap['KeyA']) controls.moveRight(-delta * 5); }
if (keyMap['KeyD']) controls.moveRight(delta * 5); if (keyMap['KeyS']) {
controls.moveForward(-delta * 5);
}
if (keyMap['KeyA']) {
controls.moveRight(-delta * 5);
}
if (keyMap['KeyD']) {
controls.moveRight(delta * 5);
}
if (keyMap['ShiftLeft']) {
if (currentSprite && fingerTexture && currentSprite.material.map !== fingerTexture) {
currentSprite.material.map = fingerTexture;
console.log("finger up");
}
} else {
if (currentSprite && pawTexture && currentSprite.material.map !== pawTexture) {
currentSprite.material.map = pawTexture;
console.log("finger down");
}
}
} }
renderer.render(scene, camera); renderer.render(scene, camera);
} }
renderer.setAnimationLoop(animate); renderer.setAnimationLoop(animate);