add three.js test scene
This commit is contained in:
25
static/scripts/main.js
Normal file
25
static/scripts/main.js
Normal file
@@ -0,0 +1,25 @@
|
||||
import * as THREE from 'three';
|
||||
|
||||
const scene = new THREE.Scene();
|
||||
const camera = new THREE.PerspectiveCamera( 75, window.innerWidth / window.innerHeight, 0.1, 1000 );
|
||||
|
||||
const renderer = new THREE.WebGLRenderer();
|
||||
renderer.setSize( window.innerWidth, window.innerHeight );
|
||||
renderer.setAnimationLoop( animate );
|
||||
document.body.appendChild( renderer.domElement );
|
||||
|
||||
const geometry = new THREE.BoxGeometry( 1, 1, 1 );
|
||||
const material = new THREE.MeshBasicMaterial( { color: 0x00ff00 } );
|
||||
const cube = new THREE.Mesh( geometry, material );
|
||||
scene.add( cube );
|
||||
|
||||
camera.position.z = 5;
|
||||
|
||||
function animate( time ) {
|
||||
|
||||
cube.rotation.x = time / 2000;
|
||||
cube.rotation.y = time / 1000;
|
||||
|
||||
renderer.render( scene, camera );
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user