Impliment buildTree function
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@@ -66,9 +66,9 @@ def buildTree():
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treeYPos = random.randint(0, yNum - 1)
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treeZPos = z + 0.5
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# Add a single block as the location of the tree stump.
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bpy.ops.mesh.primitive_cube_add(size = size, location = (treeXPos, treeYPos, treeZPos), scale = (size, size, size))
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# Calling the functions:
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cleanScene()
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spawnGround()
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