Change the ground cubes to spawn in the negative z position
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@@ -34,7 +34,7 @@ def spawnGround():
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for y in range(yNum):
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for z in range(zNum):
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# Set the location.
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location = (x, y, z)
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location = (x, y, -z)
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# Add the cubes.
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bpy.ops.mesh.primitive_cube_add(size = size, location = location, scale = (size, size, size))
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