Change the maximum height of tree trunk
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@@ -52,12 +52,12 @@ def buildTree():
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treeXPos = random.randint(0, xNum - 1)
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treeXPos = random.randint(0, xNum - 1)
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treeYPos = random.randint(0, yNum - 1)
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treeYPos = random.randint(0, yNum - 1)
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treeZPos = z
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treeZPos = z
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treeHeight = random.randint(3, 7)
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treeTrunkHeight = random.randint(3, 5)
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# Add a single block as the location of the tree stump.
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# Add a single block as the location of the tree stump.
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# Loop through the treeheight to add a new cube as a chunk of the trunk. Add colour to the trunk.
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# Loop through the treeheight to add a new cube as a chunk of the trunk. Add colour to the trunk.
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counter = 1
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counter = 1
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while counter <= treeHeight:
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while counter <= treeTrunkHeight:
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# Create the cube at that position.
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# Create the cube at that position.
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bpy.ops.mesh.primitive_cube_add(size = size, location = (treeXPos, treeYPos, treeZPos), scale = (size, size, size))
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bpy.ops.mesh.primitive_cube_add(size = size, location = (treeXPos, treeYPos, treeZPos), scale = (size, size, size))
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# Save the active object
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# Save the active object
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