Smoothing perlin noise with trilinear interpolation

This commit is contained in:
CJSatnarine
2024-07-09 17:23:45 -04:00
parent 0374a95639
commit ba594473ed
4 changed files with 352646 additions and 352614 deletions

View File

@@ -24,11 +24,27 @@ class perlin {
}
double noise(const point3& p) const {
auto i = int(4 * p.x()) & 255;
auto j = int(4 * p.y()) & 255;
auto k = int(4 * p.z()) & 255;
auto u = p.x() - floor(p.x());
auto v = p.y() - floor(p.y());
auto w = p.z() - floor(p.z());
return randFloat[permX[i] ^ permY[j] ^ permZ[k]];
auto i = int(floor(p.x()));
auto j = int(floor(p.y()));
auto k = int(floor(p.z()));
double c[2][2][2];
for (int di = 0; di < 2; di++) {
for (int dj = 0; dj < 2; dj++) {
for (int dk = 0; dk < 2; dk++) {
c[di][dj][dk] = randFloat[
permX[(i+di) & 255] ^
permY[(j+dj) & 255] ^
permZ[(k+dk) & 255]
];
}
}
}
return trileanerInterpolation(c, u, v, w);
}
private:
@@ -58,6 +74,22 @@ class perlin {
p[target] = tmp;
}
}
static double trileanerInterpolation(double c[2][2][2], double u, double v, double w) {
auto accum = 0.0;
for (int i =0; i < 2; i++) {
for (int j = 0; j < 2; j++) {
for (int k = 0; k < 2; k++) {
accum += (i*u + (1-i)*(1-u))
* (j*v + (1-j)*(1-v))
* (k*w + (1-k)*(1-w))
* c[i][j][k];
}
}
}
return accum;
}
};
#endif