Final scene

This commit is contained in:
CJSatnarine
2024-07-11 14:32:33 -04:00
parent f90cdb0bd2
commit eafb2947cc

View File

@@ -322,6 +322,77 @@ void cornellSmoke() {
cam.render(world);
}
void finalScene(int imageWidth, int samplesPerPixel, int maxDepth) {
hittableList boxes1;
auto ground = make_shared<lambertian>(colour(0.48, 0.83, 0.53));
int boxesPerSide = 20;
for (int i = 0; i < boxesPerSide; i++) {
for (int j = 0; j < boxesPerSide; j++) {
auto w = 100.0;
auto x0 = -1000.0 + i*w;
auto z0 = -1000.0 + j*w;
auto y0 = 0.0;
auto x1 = x0 + w;
auto y1 = randomDouble(1,101);
auto z1 = z0 + w;
boxes1.add(box(point3(x0,y0,z0), point3(x1,y1,z1), ground));
}
}
hittableList world;
auto light = make_shared<diffuseLight>(colour(7, 7, 7));
world.add(make_shared<quad>(point3(123, 554, 147), vec3(300, 0, 0), vec3(0, 0, 265), light));
auto centre1 = point3(400, 400, 200);
auto centre2 = centre1 + vec3(30, 0, 0);
auto sphereMaterial = make_shared<lambertian>(colour(0.7, 0.3, 0.1));
world.add(make_shared<sphere>(centre1, centre2, 50, sphereMaterial));
world.add(make_shared<sphere>(point3(260, 150, 45), 50, make_shared<dielectric>(1.5)));
world.add(make_shared<sphere>(point3(0, 150, 145), 50, make_shared<metal>(colour(0.8, 0.8, 0.9), 1.0)));
auto boundary = make_shared<sphere>(point3(360,150,145), 70, make_shared<dielectric>(1.5));
world.add(boundary);
world.add(make_shared<constantMedium>(boundary, 0.2, colour(0.2, 0.4, 0.9)));
boundary = make_shared<sphere>(point3(0,0,0), 5000, make_shared<dielectric>(1.5));
world.add(make_shared<constantMedium>(boundary, .0001, colour(1,1,1)));
auto emat = make_shared<lambertian>(make_shared<imageTexture>("earthmap.jpg"));
world.add(make_shared<sphere>(point3(400,200,400), 100, emat));
auto pertext = make_shared<noiseTexture>(0.2);
world.add(make_shared<sphere>(point3(220,280,300), 80, make_shared<lambertian>(pertext)));
hittableList boxes2;
auto white = make_shared<lambertian>(colour(.73, .73, .73));
int ns = 1000;
for (int j = 0; j < ns; j++) {
boxes2.add(make_shared<sphere>(point3::random(0,165), 10, white));
}
world.add(make_shared<translate>(make_shared<rotateY>(make_shared<bvh_node>(boxes2), 15), vec3(-100,270,395)));
camera cam;
cam.aspectRatio = 1.0;
cam.imageWidth = imageWidth;
cam.samplesPerPixel = samplesPerPixel;
cam.maxDepth = maxDepth;
cam.background = colour(0,0,0);
cam.vFieldOfView = 40;
cam.lookFrom = point3(478, 278, -600);
cam.lookAt = point3(278, 278, 0);
cam.vUp = vec3(0,1,0);
cam.defocusAngle = 0;
cam.render(world);
}
int main(void) {
int sceneToShow = 9;
@@ -353,5 +424,11 @@ int main(void) {
case 9:
cornellSmoke();
break;
case 10:
finalScene(800, 10000, 40);
break;
default:
finalScene(400, 250, 4);
break;
}
}