removed about me section
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@@ -4,15 +4,18 @@ title = "CJ Satnarine"
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<center> <p> <a id="vaxandi_forritari" href="/projects/vaxandi_forritari/"> vaxandi forritari </a> | <a id="aspiring_graphics_programmer" href="/projects/aspiring_graphics_programmer/"> aspiring graphics programmer </a> | <a id="amateur_linguist" href="/projects/amateur_linguist/"> amateur linguist </a> | <a id="wannabe_game_developer" href="/projects/wannabe_game_developer/"> wannabe game developer </a> | <a id="adventuring_animator" href="/projects/adventuring_animator/"> adventuring animator </a> | <a id="music_enjoyer" href="/projects/music_enjoyer/">music enjoyer </a> </p> </center>
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Hey, I'm CJ! I'm a 20 year old from Kitchener, Ontario with dreams of being a graphics programmer/technical artist/game developer. I attended Software Engineering Technology at Conestoga College between September 2023 and August 2024. Turned out software engineering wasn't my cup of tea, so I dropped out. Nowadays I'm just working on projects and trying to teach myself a few things.
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I do not use generative AI in any of my work. At this moment, I do not plan on using generative AI because I do not need it. My goal is to learn, not to be productive and fast; AI is a tool that I'll prefer not to use for my projects.
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I try to use mainly free and open source softwares (FOSS) for my projects.
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## Check out my stuff on:
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- [GitHub](https://github.com/CJSatnarine) (All my coding projects are here)
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- [YouTube](https://www.youtube.com/@CJSatnarine) (I'll upload something soon, probably)
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- [ArtStation](https://www.artstation.com/cjsatnarine) (I don't even use this but I guess maybe in the future I will)
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- [Instagram](https://www.instagram.com/cjsatnarine/) (I'm not on there so often)
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## Contact me via:
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## Feel free to contact me via:
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- `.just_cj` : Discord
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- `satnarinecj101@gmail.com` : E-mail
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template = "index.html"
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title = "CJ Satnarine"
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Hallo, I'm CJ! I'm a 20 year old from Kitchener, Ontario with dreams of being a graphics programmer/technical artist/game developer. I attended Software Engineering Technology at Conestoga College between September 2023 and August 2024. Turned out software engineering wasn't my cup of tea, so I dropped out. Nowadays I'm just working on projects and trying to teach myself a few things.
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I do not use generative AI in any of my work. At this moment, I do not plan on using generative AI because I do not need it. My goal is to learn, not to be productive and fast; AI is a tool that I'll prefer not to use for my projects.
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I try to use mainly free and open source softwares (FOSS) for my projects.
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<h2 id="vaxandi_forritari">
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Vaxandi Forritari
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</h2>
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The phrase ***Vaxandi Forritari*** is Icelandic for ***learning programmer***. I loved programming since I was 16, discovering my love for it in highschool when learning to make a game in the Unity game engine. I'm familiar with the following programming languages:
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- *C#*: learnt it in 2021 for scripting in Unity
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- *Java*: learnt it in Computer Science class in highschool, spent most of my time in Grades 11 and 12 using Java
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- *Processing*: used it for making graphics in Media Arts class in highschool
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- *Python*: learnt it for scripting with the [Blender Python API](https://docs.blender.org/api/current/index.html), later used it to try out Pygame and [Blender's game engine](https://upbge.org/#/)
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- *Arduino*: this is C but I learnt this before learning C/C++, used it in Computer Engineering classes in highschool
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- *C/C++*: used a bit of it for programming [Mirobo UBMP4s](https://mirobo.tech/ubmp4) in high school Computer Engineering classes, learnt way more in college when persuing software engineering
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- *6808 Assembly*: learnt it in college and I never want to touch it again
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- *HTML, CSS*: learnt it to make this website
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- *JavaScript*: learnt it to script in Three.js
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- *Lua*: used to configure Neovim, used a bit with LÖVE
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<h2 id="aspiring_graphics_programmer">
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Aspiring Graphics Programmer
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</h2>
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My admiration for computer graphics grew with my interests in programming and 3D animation. Since July of 2024, I have been trying teaching myself graphics programming (it's difficult but I love it). Currently, I am teaching myself *OpenGL* and *GLSL*. Eventually, I hope to move onto something modern like *Vulkan* once I'm more experienced. I also hope to experiment more with *HLSL* in Unity and the *Godot Shader Language* in Godot.
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<h2 id="amateur_linguist">
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Amateur Linguist
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</h2>
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From a young child I had an interest in linguistics. For a while, I was grinding Duolingo, but that felt more of a game than actually learning, so I stopped that and tried learning languages through other means. My native tongue is English, but I find interest in these other languages:
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- *Deutsch*: currently learning both Hochdeutsch and Schwiizerdütsch from my Swiss friends
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- *Español*: learnt some Spanish when I was younger, not really good at it but I can barely hold a conversation
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- *Français*: learnt a bit in school, but my French is really bad as I often confuse Parisian French with Swiss French
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- *Nederlands*: learnt some when I was younger, I'm not as good as I used to be
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- *Dansk*: an unfortunate event occured
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- *Íslenska*: I know this cool Icelandic guy and the language is so cool because they still use þorn
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- *Norsk*: Norwegian is interesting but I already know some Danish and I'm not sure if I want to learn Danish but less funny-sounding
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- *Lingua Latina*: learnt a bit in school, pretty cool language
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- *ελληνικά*: Greek is kinda cool, I wanna learn it in the future
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- *Русский*: I have no interest in learning Russian but I am going to torture myself by learning Russian just to read Tolstoy's War and Peace its original language
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- *Suomi*: my brother is learning Finnish so I might learn it as well for the funnies
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- *Davvisámegiella*: I discovered Northern Sámi through music, and I think it's a cool language
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- *Kalaallisut*: Greenlandic was also discovered through music, I think it's also cool
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Unfortunately, I do not think I'll be able to learn all of these languages. That's fine, I'm happy about learning as much as I can.
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<h2 id="wannabe_game_developer">
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Wannabe Game Developer
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</h2>
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I have had an interest in game development for as long as I have been learning to program. Throughout my time programming, I have used (and plan to use) a couple of game engines:
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- *Unity*: this was where I learnt how to program in C#, and where most of my experience lies in terms of game engines (picked it up in 2021)
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- *Godot*: learning Godot because I love FOSS, I use C# instead of GDScript for scripting (picked it up in 2025)
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- *UPBGE*: tried out [Blender's game engine](https://upbge.org/#/) for a few months but I wasn't a fan of scripting in Python so I ditched it
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- *GDevelop*: yeah no
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- *LÖVE*: tried it out but it was more of a playground than using it as an actual game engine
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- *Pygame*: did a bit in highschool, but that's about it
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- *Kyzen*: soon to be first beta tester of [Kyzen 2D game engine](https://github.com/luut189/kyzen)
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<h2 id="adventuring_animator">
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Adventuring Animator
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</h2>
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While learning and falling in love with programming at age 16, I also fell in love with *Blender*. My introduction came from Media Arts class, where I initially learnt Blender for making assets for Unity. I fell in love with creating models and experimenting with shaders. The following two years of high school were spent developing my skills in the software. After graduating highschool, I stopped using the software to focus on software engineering for college for about two years. Now I hope to revisit this old passion of mine, and also venture into the unknown territory of digital art with *Krita*.
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<h2 id="music_enjoyer">
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Music Enjoyer
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</h2>
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I listen to a lot of music. Uh, what type of music? It's a complicated mess. The genres and languages of the music I listen to is very diverse. I hope to eventually learn how to make my own music for future animation and game development projects using [LMMS](https://lmms.io/).
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<!--- <canvas id="rendering_canvas"/> --->
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title = "Blog Posts"
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title = "Blog Posts (Rants)"
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sort_by = "date"
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template = "blog.html"
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page_template = "blog-page.html"
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template = "adventuring_animator.html"
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title = "Adventuring Animator"
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I sometimes animate. I want to start making more art. Here would be a place where I show my animations and artwork.
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I want to start making more animations and art. This is where I show my animations and artwork. I fell in love with *Blender* while learning to programme at age 16. My introduction came from Media Arts class, where I initially learnt Blender for making assets for Unity. I fell in love with creating models and experimenting with shaders. The following two years of high school were spent developing my skills in the software. After graduating highschool, I stopped using the software to focus on software engineering for college for about two years. Now I hope to revisit this old passion of mine, and also venture into the unknown territory of digital art with *Krita*.
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## Projects
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###### Projects coming soon!
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template = "amateur_linguist.html"
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title = "Amateur Linguist"
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I speak languages. I learn languages. I like languages. Here you will find my linguistics projects.
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I speak languages. I like languages. I learn languages. Here you will find my linguistics projects.
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As a young child, I have had an interest in linguistics. For a while, I was grinding Duolingo, but that felt more of a game than actually learning, so I stopped that and tried learning languages through other means. My native tongue is English, but I find interest in these other languages:
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- *Deutsch*: currently learning both Hochdeutsch and Schwiizerdütsch from my Swiss friends
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- *Español*: learnt some Spanish when I was younger, not really good at it but I can barely hold a conversation
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- *Français*: learnt a bit in school, but my French is really bad as I often confuse Parisian French with Swiss French
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- *Nederlands*: learnt some when I was younger, I'm not as good as I used to be
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- *Dansk*: an unfortunate event occured
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- *Íslenska*: I know this cool Icelandic guy and the language is so cool because they still use þorn
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- *Norsk*: Norwegian is interesting but I already know some Danish and I'm not sure if I want to learn Danish but less funny-sounding
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- *Lingua Latina*: learnt a bit in school, pretty cool language
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- *ελληνικά*: Greek is kinda cool, I wanna learn it in the future
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- *Русский*: I have no interest in learning Russian but I am going to torture myself by learning Russian just to read Tolstoy's War and Peace its original language
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- *Suomi*: my brother is learning Finnish so I might learn it as well for the funnies
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- *Davvisámegiella*: I discovered Northern Sámi through music, and I think it's a cool language
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- *Kalaallisut*: Greenlandic was also discovered through music, I think it's also cool
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Unfortunately, I do not think I'll be able to learn all of these languages. That's fine, I'm happy about learning as much as I can.
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## Projects
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###### Projects coming soon!
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I think graphics are cool. I really like graphics. When I grow up I want to be a graphics programmer. For now I can pretend I'm one while learning a few things. Here you'll find those learning projects.
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My admiration for computer graphics grew with my interests in programming and 3D animation. Since July of 2024, I have been trying teaching myself graphics programming (it's difficult but I love it). Currently, I am teaching myself *OpenGL* and *GLSL*. Eventually, I hope to move onto something modern like *Vulkan* once I'm more experienced. I also hope to experiment more with *Godot Shader Language* in Godot.
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## Projects
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###### Projects coming soon!
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template = "music_enjoyer.html"
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title = "Music Enjoyer"
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I like music. I want to learn how to make music. Here you'll find my music projects.
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I like music. I listen to a lot of music. I want to learn how to make music. Here you'll find my music projects. I plan to use [LMMS](https://lmms.io/) to make this music.
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## Projects
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###### Projects coming soon!
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template = "projects.html"
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title = "Vaxandi Forritari"
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Vaxandi forritari means *growing developer/programmer* in Icelandic. I'm still learning a lot, so I'm a *vaxandi forritari* in a way. This is where you'll find my coding projects, tech projects, anything that's coding but not <a id="aspiring_graphics_programmer" href="/projects/aspiring_graphics_programmer/">graphics programming</a> or <a id="wannabe_game_developer" href="/projects/wannabe_game_developer/">game development</a>.
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This is where you'll find my coding projects, tech projects, anything that's coding but not <a id="aspiring_graphics_programmer" href="/projects/aspiring_graphics_programmer/">graphics programming</a> or <a id="wannabe_game_developer" href="/projects/wannabe_game_developer/">game development</a>.
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The phrase ***Vaxandi Forritari*** is Icelandic for ***learning programmer***. I'm still learning a lot, so I'm a *vaxandi forritari* in a way. I discovered my love for programming in highschool at the age of 16, when I was learning to use the Unity game engine. I'm familiar with the following programming languages:
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- *C#*: learnt it in 2021 for scripting in Unity
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- *Java*: learnt it in Computer Science class in highschool, spent most of my time in Grades 11 and 12 using Java
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- *Processing*: used it for making graphics in Media Arts class in highschool
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- *Python*: learnt it for scripting with the [Blender Python API](https://docs.blender.org/api/current/index.html), later used it to try out Pygame and [Blender's game engine](https://upbge.org/#/)
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- *Arduino*: this is C but I learnt this before learning C/C++, used it in Computer Engineering classes in highschool
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- *C/C++*: used a bit of it for programming [Mirobo UBMP4s](https://mirobo.tech/ubmp4) in high school Computer Engineering classes, learnt way more in college when persuing software engineering
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- *6808 Assembly*: learnt it in college and I never want to touch it again
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- *HTML, CSS*: learnt it to make this website
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- *JavaScript*: learnt it to script in Three.js
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- *Lua*: used to configure Neovim, used a bit with LÖVE
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- *GDScript*: learning it to use with the Godot game engine
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## Projects
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###### Projects coming soon!
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template = "wannabe_game_developer.html"
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title = "Wannabe Game Developer"
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+++
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I like game development. Here you'll find my game dev projects.
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Here you'll find my game dev projects. I have had an interest in game development for as long as I have been learning to program. Throughout my time programming, I have used (and plan to use) a couple of game engines:
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- *Unity*: this was where I learnt how to program in C#, and where most of my experience lies in terms of game engines (picked it up in 2021)
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- *Godot*: learning Godot because I love FOSS, I use C# instead of GDScript for scripting (picked it up in 2025)
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- *UPBGE*: tried out [Blender's game engine](https://upbge.org/#/) for a few months but I wasn't a fan of scripting in Python so I ditched it
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- *GDevelop*: yeah no
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- *LÖVE*: tried it out but it was more of a playground than using it as an actual game engine
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- *Pygame*: did a bit in highschool, but that's about it
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- *Kyzen*: soon to be first beta tester of [Kyzen 2D game engine](https://github.com/luut189/kyzen)
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## Projects
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###### Projects coming soon!
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<nav>
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<a href="{{ get_url(path='@/_index.md') }}">Home</a>
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<span id="text"> | </span><a href="{{ get_url(path='@/blog/_index.md') }}">Posts</a>
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<span id="text"> | </span><a href="{{ get_url(path='@/blog/_index.md') }}"><strike>Rants</strike> Posts</a>
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<spam id="text"> | </span><a href="{{ get_url(path='@/projects/_index.md') }}">Projects</a>
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<span id="text"> | </span><a href="{{ get_url(path='@/about_me/_index.md') }}">About Me</a>
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<hr>
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</nav>
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Block a user